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B97A: Room records
One record per room, in no particular order (the table at B8D0 points to each one). The format, using room 2 (the forest road) as an example, whose record is at BDC3 and reads $86,$FF,$53,$05,$A4,$02,$00,$00,$00,$00,$03,$00,$03,$04,$00,$2E,$FF:
Byte 0: flags ($86). Bit 7 means the room is lit; bit 6 is set once Bilbo has visited it (8D19); bits 1-3 choose the preposition used to describe it (B970): here 3, ON. Byte 1: the room's capacity, used when something tries to move in (9B96); $FF means unlimited.
Bytes 2-7: up to three word references (little-endian, offsets from 6000) that make up the room's name: here $0553 ROAD and $02A4 FOREST, printed as 'you are on the forest road'. Unused slots are 0.
Bytes 8-9: the address of an extra description script, or 0 if there is none. Room 7, the trolls' cave, uses this for its extra text.
Then any number of 3-byte exits: direction, a door/condition byte (non-zero when the way is through a door or has some other condition) and the destination room. Here: $03 (east) to room 3, and $04 (west) to room 46 ($2E). The list ends with $FF.
These records are backed up at start-up and restored on restart (6C00), because doors and some descriptions change during play.
B97A DEFB $FF,$FF,$C0,$02,$9D,$C0,$03,$C1,$C0,$04,$00,$00,$FF Room 0: (no name)
B987 DEFB $84,$A0,$0D,$13,$07,$07,$DE,$03,$66,$B4,$03,$05,$04,$FF Room 1: tunnel like hall. lit, "in". Exits: E to 4 through object 5
B995 DEFB $84,$FF,$04,$04,$00,$00,$00,$00 Room 4: lonelands. lit, "in". Exits: W to 1 through object 5, E to 5, N to 5, NE to 6
B99D DEFB $6F,$B4,$04,$05,$01,$03,$00,$05
B9A5 DEFB $01,$00,$05,$05,$00,$06,$FF
B9AC DEFB $84,$FF,$27,$01,$01,$07,$00,$00 Room 5: trolls clearing. lit, "in". Exits: SW to 4, SE to 9, N to 6
B9B4 DEFB $00,$00,$08,$00,$04,$07,$00,$09
B9BC DEFB $01,$00,$06,$FF
B9C0 DEFB $84,$FF,$D8,$04,$01,$07,$00,$00 Room 6: trolls path. lit, "in". Exits: S to 5, N to 7 through object 1
B9C8 DEFB $7D,$B4,$02,$00,$05,$01,$01,$07
B9D0 DEFB $FF
B9D1 DEFB $84,$FF,$12,$01,$01,$07,$00,$00,$8B,$B4,$02,$01,$06,$FF Room 7: trolls cave. lit, "in". Exits: S to 6 through object 1
B9DF DEFB $84,$FF,$45,$85,$00,$00,$00,$00 Room 9: rivendell. lit, "in". Exits: E to 10, W to 5
B9E7 DEFB $00,$00,$03,$00,$0A,$04,$00,$05
B9EF DEFB $FF
B9F0 DEFB $86,$FF,$52,$04,$44,$04,$00,$00 Room 10: misty mountain. lit, "on". Exits: E to 11, N to 68, W to 9, S to 73
B9F8 DEFB $90,$B4,$03,$00,$0B,$01,$00,$44
BA00 DEFB $04,$00,$09,$02,$00,$49,$FF
BA07 DEFB $84,$FF,$EA,$14,$68,$04,$00,$00 Room 11: narrow place. lit, "in". Exits: E to 12, W to 10, N to 14
BA0F DEFB $9D,$B4,$03,$00,$0C,$04,$00,$0A
BA17 DEFB $01,$00,$0E,$FF
BA1B DEFB $86,$FF,$D8,$14,$85,$01,$68,$04 Room 12: dangerous narrow path. lit, "on". Exits: E to 22, W to 11
BA23 DEFB $AF,$B4,$03,$00,$16,$04,$00,$0B
BA2B DEFB $FF
BA2C DEFB $84,$FF,$12,$11,$C3,$03,$F0,$01 Room 14: large dry cave. lit, "in". Exits: D to 15 through object 6, S to 11
BA34 DEFB $B6,$B4,$0A,$06,$0F,$02,$00,$0B
BA3C DEFB $FF
BA3D DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 15: dark stuffy passage. dark, "in". Exits: U to 14 through object 6, S to 52, NE to 58
BA45 DEFB $00,$00,$09,$06,$0E,$02,$00,$34
BA4D DEFB $05,$00,$3A,$FF
BA51 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 52: dark stuffy passage. dark, "in". Exits: N to 15, D to 53, U to 54
BA59 DEFB $00,$00,$01,$00,$0F,$0A,$00,$35
BA61 DEFB $09,$00,$36,$FF
BA65 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06,$00,$00,$09,$00,$34,$FF Room 53: dark stuffy passage. dark, "in". Exits: U to 52
BA73 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 54: dark stuffy passage. dark, "in". Exits: D to 52, SE to 55, S to 64, SW to 17
BA7B DEFB $00,$00,$0A,$00,$34,$07,$00,$37
BA83 DEFB $02,$00,$40,$08,$00,$11,$FF
BA8A DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 55: dark stuffy passage. dark, "in". Exits: S to 17, NE to 54, SW to 61, W to 60
BA92 DEFB $00,$00,$02,$00,$11,$05,$00,$36
BA9A DEFB $08,$00,$3D,$04,$00,$3C,$FF
BAA1 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06,$00,$00,$08,$00,$3C,$FF Room 56: dark stuffy passage. dark, "in". Exits: SW to 60
BAAF DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 57: dark stuffy passage. dark, "in". Exits: U to 16, W to 65, N to 58
BAB7 DEFB $00,$00,$09,$00,$10,$04,$00,$41
BABF DEFB $01,$00,$3A,$FF
BAC3 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 58: dark stuffy passage. dark, "in". Exits: SE to 62, E to 15, S to 57, U to 59
BACB DEFB $00,$00,$07,$00,$3E,$03,$00,$0F
BAD3 DEFB $02,$00,$39,$09,$00,$3B,$FF
BADA DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 59: dark stuffy passage. dark, "in". Exits: D to 58, S to 60
BAE2 DEFB $00,$00,$0A,$00,$3A,$02,$00,$3C
BAEA DEFB $FF
BAEB DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 60: dark stuffy passage. dark, "in". Exits: SE to 61, N to 59, NW to 56
BAF3 DEFB $00,$00,$07,$00,$3D,$01,$00,$3B
BAFB DEFB $06,$00,$38,$FF
BAFF DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 61: dark stuffy passage. dark, "in". Exits: N to 54, NW to 60
BB07 DEFB $00,$00,$01,$00,$36,$06,$00,$3C
BB0F DEFB $FF
BB10 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06,$00,$00,$03,$00,$3D,$FF Room 62: dark stuffy passage. dark, "in". Exits: E to 61
BB1E DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 63: dark stuffy passage. dark, "in". Exits: U to 64, N to 18, E to 58
BB26 DEFB $00,$00,$09,$00,$40,$01,$00,$12
BB2E DEFB $03,$00,$3A,$FF
BB32 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 64: dark stuffy passage. dark, "in". Exits: NW to 65, W to 54, SW to 63
BB3A DEFB $00,$00,$06,$00,$41,$04,$00,$36
BB42 DEFB $08,$00,$3F,$FF
BB46 DEFB $04,$FF,$D1,$04,$8E,$01,$6E,$06 Room 65: dark stuffy passage. dark, "in". Exits: N to 64, SE to 57, E to 19
BB4E DEFB $00,$00,$01,$00,$40,$07,$00,$39
BB56 DEFB $03,$00,$13,$FF
BB5A DEFB $04,$FF,$16,$01,$A2,$00,$EC,$02 Room 16: big goblins cavern. dark, "in". Exits: D to 57, NE to 18, SE to 13 through object 17
BB62 DEFB $C4,$B4,$0A,$00,$39,$05,$00,$12
BB6A DEFB $07,$11,$0D,$FF
BB6E DEFB $08,$FF,$BB,$03,$96,$01,$8E,$01,$D5,$B4,$01,$00,$37,$FF Room 17: deep dark lake. dark, "at". Exits: N to 55
BB7C DEFB $04,$FF,$D1,$04,$8E,$01,$89,$07 Room 18: dark winding passage. dark, "in". Exits: SW to 16, SE to 63, N to 13 through object 27
BB84 DEFB $00,$00,$08,$00,$10,$07,$00,$3F
BB8C DEFB $01,$1B,$0D,$FF
BB90 DEFB $02,$FF,$C8,$82,$7F,$03,$EC,$02 Room 19: inside goblins gate. dark, "inside". Exits: W to 16, N to 16, S to 16, U to 20 through object 10, E to 16, SE to 16, SW to 16, D to 16, NE to 65, NW to 16
BB98 DEFB $E4,$B4,$04,$00,$10,$01,$00,$10
BBA0 DEFB $02,$00,$10,$09,$0A,$14,$03,$00
BBA8 DEFB $10,$07,$00,$10,$08,$00,$10,$0A
BBB0 DEFB $00,$10,$05,$00,$41,$06,$00,$10
BBB8 DEFB $FF
BBB9 DEFB $80,$FF,$C8,$82,$C6,$04,$EC,$02 Room 20: outside goblins gate. lit, "outside". Exits: D to 19 through object 10, E to 21
BBC1 DEFB $E4,$B4,$0A,$0A,$13,$03,$00,$15
BBC9 DEFB $FF
BBCA DEFB $04,$FF,$F3,$01,$EC,$02,$00,$00 Room 13: goblins dungeon. dark, "in". Exits: N to 16 through object 17, W to 18 through object 27
BBD2 DEFB $00,$00,$01,$11,$10,$04,$1B,$12
BBDA DEFB $FF
BBDB DEFB $84,$FF,$BC,$04,$F4,$06,$00,$00 Room 21: treeless opening. lit, "in". Exits: E to 22, W to 20
BBE3 DEFB $00,$00,$03,$00,$16,$04,$00,$14
BBEB DEFB $FF
BBEC DEFB $84,$FF,$6D,$83,$93,$00,$00,$00 Room 22: beorns house. lit, "in". Exits: NE to 24, NW to 20, S to 46, SW to 12, N to 49
BBF4 DEFB $00,$00,$05,$00,$18,$06,$00,$14
BBFC DEFB $02,$00,$2E,$08,$00,$0C,$01,$00
BC04 DEFB $31,$FF
BC06 DEFB $88,$FF,$C8,$02,$A4,$02,$00,$00 Room 24: forest gate. lit, "at". Exits: W to 22, S to 46, E to 25
BC0E DEFB $E9,$B4,$04,$00,$16,$02,$00,$2E
BC16 DEFB $03,$00,$19,$FF
BC1A DEFB $84,$FF,$EA,$04,$99,$00,$DC,$02 Room 25: bewitched gloomy place. lit, "in". Exits: W to 24, E to 66
BC22 DEFB $00,$00,$04,$00,$18,$03,$00,$42
BC2A DEFB $02,$09,$00,$FF
BC2E DEFB $84,$FF,$EA,$04,$27,$06,$BE,$06 Room 26: spider threads place. lit, "in". Exits: E to 29 through object 7, W to 50 through object 7, N to 28 through object 7, S to 27 through object 7
BC36 DEFB $00,$B5,$03,$07,$1D,$04,$07,$32
BC3E DEFB $01,$07,$1C,$02,$07,$1B,$FF
BC45 DEFB $84,$FF,$A4,$02,$F7,$05,$00,$00 Room 27: smothering forest. lit, "in". Exits: N to 26 through object 7, W to 50 through object 7
BC4D DEFB $0A,$B5,$01,$07,$1A,$04,$07,$32
BC55 DEFB $FF
BC56 DEFB $84,$FF,$27,$11,$D0,$03,$26,$02 Room 28: levelled elvish clearing. lit, "in". Exits: W to 25, E to 26 through object 7, NE to 30 through object 13
BC5E DEFB $15,$B5,$04,$00,$19,$03,$07,$1A
BC66 DEFB $05,$0D,$1E,$FF
BC6A DEFB $84,$FF,$BC,$00,$96,$01,$00,$00,$00,$00,$04,$07,$1A,$FF Room 29: deep bog. lit, "in". Exits: W to 26 through object 7
BC78 DEFB $84,$FF,$11,$03,$17,$02,$03,$03 Room 30: elvenkings great halls. lit, "in". Exits: E to 31 through object 8, S to 32, W to 28 through object 13
BC80 DEFB $00,$00,$03,$08,$1F,$02,$00,$20
BC88 DEFB $04,$0D,$1C,$FF
BC8C DEFB $04,$FF,$F3,$11,$8E,$01,$00,$00 Room 31: dark dungeon. dark, "in". Exits: SW to 32 through object 8, W to 30 through object 8
BC94 DEFB $23,$B5,$08,$08,$20,$04,$08,$1E
BC9C DEFB $FF
BC9D DEFB $84,$FF,$1C,$01,$17,$02,$00,$00 Room 32: elvenkings cellar. lit, "in". Exits: NE to 31 through object 8, N to 30, D to 33 through object 12
BCA5 DEFB $2E,$B5,$05,$08,$1F,$01,$00,$1E
BCAD DEFB $0A,$0C,$21,$FF
BCB1 DEFB $88,$FF,$AA,$82,$00,$00,$00,$00 Room 33: forestriver. lit, "at". Exits: E to 34 through object 39
BCB9 DEFB $00,$00,$03,$27,$22,$09,$0C,$00
BCC1 DEFB $02,$2A,$00,$FF
BCC5 DEFB $88,$FF,$BB,$83,$13,$04,$00,$00 Room 34: long lake. lit, "at". Exits: N to 36, E to 35, NW to 33 through object 39, S to 45
BCCD DEFB $00,$00,$01,$00,$24,$03,$00,$23
BCD5 DEFB $06,$27,$21,$02,$00,$2D,$FF
BCDC DEFB $84,$FF,$E0,$86,$BB,$03,$00,$00 Room 35: lake town. lit, "in". Exits: N to 34, S to 34, E to 34, W to 34
BCE4 DEFB $40,$B5,$01,$00,$22,$02,$00,$22
BCEC DEFB $03,$00,$22,$04,$00,$22,$FF
BCF3 DEFB $86,$FF,$4E,$85,$74,$05,$00,$00 Room 36: running river. lit, "on". Exits: U to 37, S to 34
BCFB DEFB $4E,$B5,$09,$00,$25,$02,$00,$22
BD03 DEFB $FF
BD04 DEFB $84,$FF,$9F,$01,$D2,$01,$00,$00 Room 37: dragons desolation. lit, "in". Exits: N to 38, D to 36
BD0C DEFB $62,$B5,$01,$00,$26,$0A,$00,$24
BD14 DEFB $FF
BD15 DEFB $84,$FF,$33,$87,$81,$01,$00,$00 Room 38: dale valley. lit, "in". Exits: N to 39, S to 37, NW to 40
BD1D DEFB $71,$B5,$01,$00,$27,$02,$00,$25
BD25 DEFB $06,$00,$28,$FF
BD29 DEFB $88,$FF,$C8,$02,$40,$09,$00,$00 Room 39: front gate. lit, "at". Exits: N to 41, S to 38, W to 40
BD31 DEFB $7B,$B5,$01,$00,$29,$02,$00,$26
BD39 DEFB $04,$00,$28,$FF
BD3D DEFB $86,$FF,$25,$85,$00,$00,$00,$00 Room 40: ravenhill. lit, "on". Exits: N to 42, SE to 37, E to 39
BD45 DEFB $86,$B5,$01,$00,$2A,$07,$00,$25
BD4D DEFB $03,$00,$27,$FF
BD51 DEFB $84,$FF,$11,$83,$1E,$04,$00,$00 Room 41: lower halls. lit, "in". Exits: S to 39, E to 43, U to 44
BD59 DEFB $8E,$B5,$02,$00,$27,$03,$00,$2B
BD61 DEFB $09,$00,$2C,$FF
BD65 DEFB $84,$FF,$AE,$05,$00,$00,$00,$00 Room 42: sidedoor. lit, "in". Exits: S to 40, E to 43 through object 11, N to 51
BD6D DEFB $98,$B5,$02,$00,$28,$03,$0B,$2B
BD75 DEFB $01,$00,$33,$FF
BD79 DEFB $04,$B0,$D1,$14,$F1,$05,$4A,$06 Room 43: smooth straight passage. dark, "in". Exits: W to 42 through object 11, E to 41
BD81 DEFB $AF,$B5,$04,$0B,$2A,$03,$00,$29
BD89 DEFB $FF
BD8A DEFB $86,$FF,$52,$84,$0D,$04,$00,$00 Room 44: lonely mountain. lit, "on". Exits: D to 41, W to 42, S to 39, SW to 40
BD92 DEFB $B6,$B5,$0A,$00,$29,$04,$00,$2A
BD9A DEFB $02,$00,$27,$08,$00,$28,$FF
BDA1 DEFB $86,$FF,$53,$05,$A4,$02,$00,$00 Room 46: forest road. lit, "on". Exits: E to 2, N to 24
BDA9 DEFB $00,$00,$03,$00,$02,$01,$00,$18
BDB1 DEFB $FF
BDB2 DEFB $88,$FF,$67,$07,$00,$00,$00,$00 Room 45: waterfall. lit, "at". Exits: S to 8, W to 3
BDBA DEFB $00,$00,$02,$00,$08,$04,$00,$03
BDC2 DEFB $FF
BDC3 DEFB $86,$FF,$53,$05,$A4,$02,$00,$00 Room 2: forest road. lit, "on". Exits: E to 3, W to 46
BDCB DEFB $00,$00,$03,$00,$03,$04,$00,$2E
BDD3 DEFB $FF
BDD4 DEFB $84,$FF,$A4,$02,$00,$00,$00,$00 Room 3: forest. lit, "in". Exits: W to 2, E to 45
BDDC DEFB $00,$00,$04,$00,$02,$03,$00,$2D
BDE4 DEFB $FF
BDE5 DEFB $88,$FF,$4E,$05,$74,$05,$00,$00 Room 8: running river. lit, "at". Exits: N to 45, W to 3
BDED DEFB $00,$00,$01,$00,$2D,$04,$00,$03
BDF5 DEFB $FF
BDF6 DEFB $88,$FF,$AA,$82,$00,$00,$00,$00 Room 23: forestriver. lit, "at". Exits: SE to 33 through object 42, N to 48
BDFE DEFB $00,$00,$07,$2A,$21,$01,$00,$30
BE06 DEFB $FF
BE07 DEFB $86,$FF,$5A,$04,$00,$00,$00,$00 Room 48: mountains. lit, "on". Exits: SW to 49, E to 47, SE to 23
BE0F DEFB $00,$00,$08,$00,$31,$03,$00,$2F
BE17 DEFB $07,$00,$17,$FF
BE1B DEFB $88,$FF,$4E,$05,$03,$03,$00,$00 Room 49: great river. lit, "at". Exits: NE to 48, S to 22, E to 24, SW to 10
BE23 DEFB $00,$00,$05,$00,$30,$02,$00,$16
BE2B DEFB $03,$00,$18,$08,$00,$0A,$FF
BE32 DEFB $84,$FE,$EA,$04,$2C,$02,$00,$00,$00,$00,$FF Room 47: empty place. lit, "in". Exits: none
BE3D DEFB $84,$FF,$A4,$02,$08,$03,$00,$00 Room 50: green forest. lit, "in". Exits: NE to 26 through object 7, W to 67
BE45 DEFB $00,$00,$05,$07,$1A,$04,$00,$43
BE4D DEFB $FF
BE4E DEFB $84,$FF,$EA,$04,$2C,$02,$00,$00 Room 51: empty place. lit, "in". Exits: N to 47, S to 42, U to 44
BE56 DEFB $00,$00,$01,$00,$2F,$02,$00,$2A
BE5E DEFB $09,$00,$2C,$FF
BE62 DEFB $86,$FF,$22,$08,$7D,$07,$00,$00 Room 66: west bank. lit, "on". Exits: W to 25, E to 67 through object 9
BE6A DEFB $BB,$B5,$04,$00,$19,$03,$09,$43
BE72 DEFB $FF
BE73 DEFB $86,$FF,$22,$08,$02,$02,$00,$00 Room 67: east bank. lit, "on". Exits: E to 50, W to 66 through object 9
BE7B DEFB $C0,$B5,$03,$00,$32,$04,$09,$42
BE83 DEFB $FF
BE84 DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 68: narrow path. lit, "on". Exits: E to 71, NE to 69, S to 10
BE8C DEFB $00,$00,$03,$00,$47,$05,$00,$45
BE94 DEFB $02,$00,$0A,$FF
BE98 DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 69: narrow path. lit, "on". Exits: N to 70, SW to 68, S to 10
BEA0 DEFB $00,$00,$01,$00,$46,$08,$00,$44
BEA8 DEFB $02,$00,$0A,$FF
BEAC DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 70: narrow path. lit, "on". Exits: SE to 72, S to 69
BEB4 DEFB $00,$00,$07,$00,$48,$02,$00,$45
BEBC DEFB $FF
BEBD DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 71: narrow path. lit, "on". Exits: NW to 69, S to 74, W to 68
BEC5 DEFB $00,$00,$06,$00,$45,$02,$00,$4A
BECD DEFB $04,$00,$44,$FF
BED1 DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 72: narrow path. lit, "on". Exits: NW to 70, SW to 71, D to 75
BED9 DEFB $00,$00,$06,$00,$46,$08,$00,$47
BEE1 DEFB $0A,$00,$4B,$FF
BEE5 DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 73: narrow path. lit, "on". Exits: E to 74, N to 10
BEED DEFB $00,$00,$03,$00,$4A,$01,$00,$0A
BEF5 DEFB $FF
BEF6 DEFB $86,$FF,$D8,$14,$68,$04,$00,$00 Room 74: narrow path. lit, "on". Exits: N to 71, W to 73
BEFE DEFB $00,$00,$01,$00,$47,$04,$00,$49
BF06 DEFB $FF
BF07 DEFB $86,$FF,$D8,$14,$40,$06,$00,$00,$00,$00,$0A,$00,$4C,$FF Room 75: steep path. lit, "on". Exits: D to 76
BF15 DEFB $86,$FF,$D8,$14,$40,$06,$00,$00,$00,$00,$0A,$00,$4D,$FF Room 76: steep path. lit, "on". Exits: D to 77
BF23 DEFB $86,$FF,$D8,$14,$40,$06,$00,$00,$00,$00,$0A,$00,$4E,$FF Room 77: steep path. lit, "on". Exits: D to 78
BF31 DEFB $84,$FF,$33,$17,$96,$01,$44,$04 Room 78: deep misty valley. lit, "in". Exits: E to 79, U to 77
BF39 DEFB $00,$00,$03,$00,$4F,$09,$00,$4D
BF41 DEFB $FF
BF42 DEFB $84,$FF,$33,$17,$96,$01,$44,$04 Room 79: deep misty valley. lit, "in". Exits: W to 78, U to 74
BF4A DEFB $00,$00,$04,$00,$4E,$09,$00,$4A
BF52 DEFB $FF
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