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B8D0: Room pointer table
Addresses of the records for rooms 0 to 79 (used by 9B0C). Room numbers are what appear in objects' location bytes and in the exits of other rooms. Some examples: 1 is Bilbo's comfortable tunnel-like hall, 2 is the forest road and 3 the forest (the 'pale bulbous eyes' rooms), 5 is the trolls' clearing, 7 is the trolls' cave, 22 is Beorn's house, 26 is the place of black spiders, 29 is the deep bog, 46 is the stretch of forest road west of the eyes, and 61 is where the golden ring starts.
B8D0 DEFW $B97A Rooms 0-79
B8D2 DEFW $B987
B8D4 DEFW $BDC3
B8D6 DEFW $BDD4
B8D8 DEFW $B995
B8DA DEFW $B9AC
B8DC DEFW $B9C0
B8DE DEFW $B9D1
B8E0 DEFW $BDE5
B8E2 DEFW $B9DF
B8E4 DEFW $B9F0
B8E6 DEFW $BA07
B8E8 DEFW $BA1B
B8EA DEFW $BBCA
B8EC DEFW $BA2C
B8EE DEFW $BA3D
B8F0 DEFW $BB5A
B8F2 DEFW $BB6E
B8F4 DEFW $BB7C
B8F6 DEFW $BB90
B8F8 DEFW $BBB9
B8FA DEFW $BBDB
B8FC DEFW $BBEC
B8FE DEFW $BDF6
B900 DEFW $BC06
B902 DEFW $BC1A
B904 DEFW $BC2E
B906 DEFW $BC45
B908 DEFW $BC56
B90A DEFW $BC6A
B90C DEFW $BC78
B90E DEFW $BC8C
B910 DEFW $BC9D
B912 DEFW $BCB1
B914 DEFW $BCC5
B916 DEFW $BCDC
B918 DEFW $BCF3
B91A DEFW $BD04
B91C DEFW $BD15
B91E DEFW $BD29
B920 DEFW $BD3D
B922 DEFW $BD51
B924 DEFW $BD65
B926 DEFW $BD79
B928 DEFW $BD8A
B92A DEFW $BDB2
B92C DEFW $BDA1
B92E DEFW $BE32
B930 DEFW $BE07
B932 DEFW $BE1B
B934 DEFW $BE3D
B936 DEFW $BE4E
B938 DEFW $BA51
B93A DEFW $BA65
B93C DEFW $BA73
B93E DEFW $BA8A
B940 DEFW $BAA1
B942 DEFW $BAAF
B944 DEFW $BAC3
B946 DEFW $BADA
B948 DEFW $BAEB
B94A DEFW $BAFF
B94C DEFW $BB10
B94E DEFW $BB1E
B950 DEFW $BB32
B952 DEFW $BB46
B954 DEFW $BE62
B956 DEFW $BE73
B958 DEFW $BE84
B95A DEFW $BE98
B95C DEFW $BEAC
B95E DEFW $BEBD
B960 DEFW $BED1
B962 DEFW $BEE5
B964 DEFW $BEF6
B966 DEFW $BF07
B968 DEFW $BF15
B96A DEFW $BF23
B96C DEFW $BF31
B96E DEFW $BF42
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