| The Hobbit (v1.0) | Routines |
| Prev: A79F | Up: Map | Next: A7EA |
| A7C6 | LD A,($C3B0) | A = Gollum's own location | ||
| A7C9 | LD HL,$B5E6 | Is Bilbo in the same room? | ||
| A7CC | CP (HL) | |||
| A7CD | RET NZ | No: say nothing | ||
| A7CE | LD HL,$C012 | Is Bilbo actually visible? | ||
| A7D1 | BIT 7,(HL) | |||
| A7D3 | RET Z | No (he is wearing the ring): Gollum cannot see him to ask | ||
| A7D4 | CALL $9C99 | Dry run? Then stop here: it always works | ||
| A7D7 | LD HL,($B5DF) | HL = the riddle chosen at the start of the game... | ||
| A7DA | INC HL | ...moved on 2 bytes, to the riddle's own text | ||
| A7DB | INC HL | |||
| A7DC | LD E,(HL) | DE = the riddle's address | ||
| A7DD | INC HL | |||
| A7DE | LD D,(HL) | |||
| A7DF | PUSH DE | HL = that address | ||
| A7E0 | POP HL | |||
| A7E1 | CALL $A113 | Gollum asks it | ||
| A7E4 | LD A,$01 | Remember that he is now waiting for the answer | ||
| A7E6 | LD ($B5EA),A | |||
| A7E9 | RET | |||
| Prev: A79F | Up: Map | Next: A7EA |